Dedicated server
Advance And Secure
Sortie: 24.11.2022 - 23:40 Dead
Tankman: 616Sqn_Tyggz
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23:40:35
respawn
23:44:20
damage - 0.7%
23:44:59
damaged - 0.5%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
23:44:59
damaged - 5.3%
AI
Pz.Kpfw.V Ausf.D
23:45:01
damaged - 0.4%
AI
Pz.Kpfw.V Ausf.D
23:45:56
wounded - 100.0%
SHELL_RUS_76_SPHV
AI
gunner
23:45:56
KILLED
AI
gunner
23:45:56
wounded - 100.0%
SHELL_RUS_76_SPHV
AI
commander
23:45:56
KILLED
AI
commander
23:46:11
damaged - 1.4%
3 X SHELL_RUS_76_SPHV
AI
Pz.Kpfw.V Ausf.D
23:46:18
DESTROYED
AI
PzKpfw V Ausf.D turret
23:46:18
DESTROYED
AI
_PzV-D_T1
23:47:03
damaged - 1.2%
76mm Soviet (APHE)
AI
Pz.Kpfw.III Ausf.M
23:47:03
damaged - 34.0%
AI
Pz.Kpfw.III Ausf.M
23:47:03
wounded - 100.0%
AI
driver
23:47:03
KILLED
AI
driver
23:47:03
wounded - 100.0%
AI
radist
23:47:03
KILLED
AI
radist
23:47:04
damaged - 64.8%
AI
Pz.Kpfw.III Ausf.M
23:47:04
DESTROYED
AI
Pz.Kpfw.III Ausf.M
23:47:11
wounded - 30.5%
AI
gunner
23:47:14
wounded - 28.1%
ShKAS (AP)
AI
gunner
23:48:26
damaged - 6.2%
76mm Soviet (HE)
AI
Pz.Kpfw.III Ausf.M
23:48:34
damaged - 0.2%
76mm Soviet (HE)
AI
Pz.Kpfw.III Ausf.M
23:48:34
damaged - 8.0%
AI
Pz.Kpfw.III Ausf.M
23:48:43
damaged - 0.2%
76mm Soviet (HE)
AI
Pz.Kpfw.III Ausf.M
23:48:43
damaged - 6.5%
AI
Pz.Kpfw.III Ausf.M
23:48:51
damaged - 0.2%
76mm Soviet (HE)
AI
Pz.Kpfw.III Ausf.M
23:48:51
damaged - 3.4%
AI
Pz.Kpfw.III Ausf.M
23:49:28
damaged - 5.5%
76mm Soviet (HE)
Pz.Kpfw.VI Ausf.H1
23:49:43
damaged - 0.5%
76mm Soviet (HE), ShKAS (AP)
Pz.Kpfw.VI Ausf.H1
23:49:51
damaged - 3.0%
76mm Soviet (HE)
Pz.Kpfw.VI Ausf.H1
23:49:59
damaged - 0.6%
Pz.Kpfw.VI Ausf.H1
23:50:23
damaged - 0.1%
76mm Soviet (HE)
Pz.Kpfw.VI Ausf.H1
23:50:45
damaged - 0.1%
76mm Soviet (HE)
Pz.Kpfw.VI Ausf.H1
23:50:45
damaged - 0.1%
Pz.Kpfw.VI Ausf.H1
23:50:53
damaged - 0.1%
76mm Soviet (HE)
Pz.Kpfw.VI Ausf.H1
23:54:01
damage - 2.8%
23:54:01
was damaged - 39.5%
Pz.Kpfw.VI Ausf.H1
23:54:01
was wounded - 100.0%
Pz.Kpfw.VI Ausf.H1
23:54:01
WAS KILLED
Pz.Kpfw.VI Ausf.H1
23:54:01
end
23:54:06
WAS DESTROYED
Pz.Kpfw.VI Ausf.H1
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.