Dedicated server
Advance And Secure
Sortie: 01.09.2025 - 18:08 RTB
Tankman: Kerhuon
Back to tankman sorties list
18:08:15
respawn
18:15:19
damaged - 8.2%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
18:15:35
damaged - 2.6%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
18:15:45
damaged - 1.9%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
18:15:52
damaged - 0.4%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
18:16:01
damaged - 100.0%
AI
Sd Kfz 7 Flakvierling 38
18:16:01
DESTROYED
AI
Sd Kfz 7 Flakvierling 38
18:16:08
damaged - 5.4%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
18:16:16
damaged - 1.8%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
18:16:16
wounded - 100.0%
AI
gunner
18:16:16
KILLED
AI
gunner
18:16:24
damaged - 4.2%
76mm Soviet (HE)
AI
Pz.Kpfw.V Ausf.D
18:22:56
damaged - 100.0%
76mm Soviet (HE)
AI
Pak 38 gun
18:22:56
DESTROYED
AI
Pak 38 gun
18:24:27
damaged - 5.8%
76mm Soviet (HE)
Pz.Kpfw.V Ausf.D
18:24:34
damaged - 5.6%
76mm Soviet (HE)
Pz.Kpfw.V Ausf.D
18:24:42
damaged - 0.4%
76mm Soviet (HE)
Pz.Kpfw.V Ausf.D
18:24:42
damaged - 2.0%
Pz.Kpfw.V Ausf.D
18:24:49
wounded - 21.5%
AI
gunner
18:31:28
damaged - 1.4%
76mm Soviet (APHE)
AI
Pz.Kpfw.IV Ausf.G
18:31:52
damaged - 1.4%
76mm Soviet (APHE)
AI
Pz.Kpfw.IV Ausf.G
18:31:59
damaged - 1.2%
76mm Soviet (APHE)
AI
Pz.Kpfw.IV Ausf.G
18:31:59
damaged - 2.4%
AI
Pz.Kpfw.IV Ausf.G
18:31:59
damaged - 95.0%
AI
Pz.Kpfw.IV Ausf.G
18:31:59
DESTROYED
AI
Pz.Kpfw.IV Ausf.G
18:31:59
wounded - 100.0%
AI
driver
18:31:59
KILLED
AI
driver
18:31:59
wounded - 100.0%
AI
gunner
18:31:59
KILLED
AI
gunner
18:31:59
wounded - 100.0%
AI
commander
18:31:59
KILLED
AI
commander
18:31:59
wounded - 100.0%
AI
radist
18:31:59
KILLED
AI
radist
18:31:59
wounded - 100.0%
AI
loader
18:31:59
KILLED
AI
loader
18:32:22
was damaged - 8.8%
88mm German (HE)
Pz.Kpfw.VI Ausf.H1
18:32:40
was damaged - 1.2%
88mm German (HE)
Pz.Kpfw.VI Ausf.H1
18:32:40
was damaged - 6.9%
Pz.Kpfw.VI Ausf.H1
18:32:48
was damaged - 0.2%
88mm German (HE)
Pz.Kpfw.VI Ausf.H1
18:32:56
was damaged - 0.4%
88mm German (HE)
Pz.Kpfw.VI Ausf.H1
18:32:58
BAILOUT
18:32:58
DISABLED
18:33:19
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.