Dedicated server
Advance And Secure
Sortie: 13.03.2025 - 07:53 Captured
Tankman: Kazimat
Back to tankman sorties list
07:53:11
respawn
07:57:08
wounded - 93.0%
88mm German (APHE), 37 X MG 17 (AP)
AI
driver
07:57:08
KILLED
AI
driver
07:57:08
wounded - 93.0%
AI
gunner
07:57:08
KILLED
AI
gunner
07:57:08
wounded - 93.0%
AI
commander
07:57:08
KILLED
AI
commander
07:57:08
wounded - 93.0%
AI
gunner
07:57:08
KILLED
AI
gunner
07:57:08
wounded - 36.9%
AI
loader
07:57:08
KILLED
AI
loader
07:57:25
damaged - 100.0%
88mm German (APHE)
AI
M4A2
07:57:25
DESTROYED
AI
M4A2
07:57:25
wounded - 100.0%
AI
driver
07:57:25
KILLED
AI
driver
07:57:25
wounded - 100.0%
AI
gunner
07:57:25
KILLED
AI
gunner
07:57:25
wounded - 100.0%
AI
commander
07:57:25
KILLED
AI
commander
07:57:25
wounded - 100.0%
AI
gunner
07:57:25
KILLED
AI
gunner
07:57:25
wounded - 100.0%
AI
loader
07:57:25
KILLED
AI
loader
07:57:34
damaged - 1.3%
88mm German (APHE)
AI
M4A2
07:57:34
damaged - 36.7%
AI
M4A2
07:57:34
wounded - 100.0%
AI
driver
07:57:34
KILLED
AI
driver
07:57:34
wounded - 100.0%
AI
gunner
07:57:34
KILLED
AI
gunner
07:57:34
wounded - 100.0%
AI
commander
07:57:34
KILLED
AI
commander
07:57:34
wounded - 100.0%
AI
gunner
07:57:34
KILLED
AI
gunner
07:57:34
wounded - 100.0%
AI
loader
07:57:34
KILLED
AI
loader
07:57:34
damaged - 62.0%
AI
M4A2
07:57:34
DESTROYED
AI
M4A2
07:57:44
damaged - 1.3%
88mm German (APHE)
AI
M4A2
07:58:06
damaged - 1.4%
88mm German (APHE), 2 X MG 17 (AP)
AI
M4A2
07:58:06
damaged - 0.1%
AI
M4A2
07:58:07
damaged - 0.4%
AI
M4A2
07:58:16
damaged - 0.3%
88mm German (APHE), 28 X MG 17 (AP)
AI
M4A2
07:59:17
damaged - 1.4%
88mm German (APHE)
AI
M4A2
07:59:17
damaged - 0.3%
AI
M4A2
07:59:22
was damaged - 1.2%
75mm Soviet (APHE)
AI
M4A2 turret
07:59:26
damaged - 35.4%
88mm German (APHE), 20 X MG 17 (AP)
AI
M4A2
07:59:26
wounded - 100.0%
AI
driver
07:59:26
KILLED
AI
driver
07:59:26
wounded - 100.0%
AI
gunner
07:59:26
KILLED
AI
gunner
07:59:26
wounded - 100.0%
AI
commander
07:59:26
KILLED
AI
commander
07:59:26
wounded - 100.0%
AI
gunner
07:59:26
KILLED
AI
gunner
07:59:26
wounded - 100.0%
AI
loader
07:59:26
KILLED
AI
loader
07:59:27
damaged - 63.0%
AI
M4A2
07:59:27
DESTROYED
AI
M4A2
07:59:35
damaged - 1.1%
88mm German (APHE), 42 X MG 17 (AP)
AI
M4A2
07:59:35
damaged - 35.7%
AI
M4A2
07:59:35
wounded - 100.0%
AI
driver
07:59:35
KILLED
AI
driver
07:59:35
wounded - 100.0%
AI
gunner
07:59:35
KILLED
AI
gunner
07:59:35
wounded - 100.0%
AI
commander
07:59:35
KILLED
AI
commander
07:59:35
wounded - 100.0%
AI
gunner
07:59:35
KILLED
AI
gunner
07:59:35
wounded - 100.0%
AI
loader
07:59:35
KILLED
AI
loader
07:59:36
damaged - 62.6%
AI
M4A2
07:59:36
DESTROYED
AI
M4A2
08:00:51
damaged - 67.5%
88mm German (APHE)
AI
M4A2
08:00:51
wounded - 93.0%
AI
driver
08:00:51
KILLED
AI
driver
08:00:52
wounded - 100.0%
AI
commander
08:00:52
KILLED
AI
commander
08:03:19
damaged - 1.3%
2 X 88mm German (APHE)
AI
M4A2
08:03:36
damaged - 1.3%
88mm German (APHE), 49 X MG 17 (AP)
AI
M4A2
08:03:36
damaged - 41.5%
AI
M4A2
08:03:36
wounded - 100.0%
AI
driver
08:03:36
KILLED
AI
driver
08:03:36
wounded - 100.0%
AI
gunner
08:03:36
KILLED
AI
gunner
08:03:36
wounded - 100.0%
AI
commander
08:03:36
KILLED
AI
commander
08:03:36
wounded - 100.0%
AI
gunner
08:03:36
KILLED
AI
gunner
08:03:36
wounded - 100.0%
AI
loader
08:03:36
KILLED
AI
loader
08:04:40
damaged - 100.0%
88mm German (APHE)
QF 17-pounder gun
08:04:40
DESTROYED
QF 17-pounder gun
08:04:49
damaged - 12.8%
88mm German (APHE)
AI
M16 Half-track AAA gun
08:05:26
damaged - 1.3%
88mm German (APHE)
AI
M4A2
08:05:26
damaged - 42.0%
AI
M4A2
08:05:26
wounded - 100.0%
AI
driver
08:05:26
KILLED
AI
driver
08:05:26
wounded - 100.0%
AI
gunner
08:05:26
KILLED
AI
gunner
08:05:26
wounded - 100.0%
AI
commander
08:05:26
KILLED
AI
commander
08:05:26
wounded - 100.0%
AI
gunner
08:05:26
KILLED
AI
gunner
08:05:26
wounded - 100.0%
AI
loader
08:05:26
KILLED
AI
loader
08:05:27
damaged - 56.7%
AI
M4A2
08:05:27
DESTROYED
AI
M4A2
08:06:13
was damaged - 5.9%
2 X 75mm Soviet (APHE)
AI
M4A2 turret
08:06:13
was damaged - 92.8%
AI
M4A2 turret
08:06:13
WAS DESTROYED
AI
M4A2 turret
08:06:51
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.