Dedicated server
Advance And Secure
Sortie: 25.08.2024 - 20:23 Captured
Tankman: Goto_89
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20:23:53
respawn
20:44:24
was damaged - 0.7%
SHELL_ENG_57X441_AP
AI
Churchill IV turret
20:44:56
was damaged - 0.5%
SHELL_ENG_57X441_AP
AI
Churchill IV turret
20:45:06
damaged - 1.2%
2 X 75mm German (APHE)
AI
Churchill IV
20:45:06
damaged - 19.6%
AI
Churchill IV
20:45:06
wounded - 100.0%
AI
gunner
20:45:06
KILLED
AI
gunner
20:45:06
wounded - 100.0%
AI
commander
20:45:06
KILLED
AI
commander
20:45:06
wounded - 100.0%
75mm German (APHE)
AI
loader
20:45:06
KILLED
AI
loader
20:45:08
was damaged - 3.3%
SHELL_ENG_57X441_AP
AI
Churchill IV turret
20:45:24
damaged - 2.5%
75mm German (APHE)
AI
Churchill IV
20:45:24
damaged - 21.1%
75mm German (APHE)
AI
Churchill IV
20:45:24
wounded - 100.0%
AI
gunner
20:45:24
KILLED
AI
gunner
20:45:24
wounded - 100.0%
AI
commander
20:45:24
KILLED
AI
commander
20:45:24
wounded - 100.0%
75mm German (APHE)
AI
loader
20:45:24
KILLED
AI
loader
20:46:06
damaged - 8.4%
2 X 75mm German (APHE), 7 X MG 17 (AP)
AI
Churchill IV
20:54:56
damaged - 22.3%
75mm German (APHE)
AI
Churchill IV
20:54:56
wounded - 100.0%
AI
gunner
20:54:56
KILLED
AI
gunner
20:54:56
wounded - 100.0%
AI
commander
20:54:56
KILLED
AI
commander
20:54:56
wounded - 100.0%
AI
loader
20:54:56
KILLED
AI
loader
20:55:51
damaged - 0.2%
3 X 75mm German (APHE)
AI
Churchill IV
20:57:24
damage - 1.5%
20:58:25
damaged - 12.3%
AI
Churchill IV
20:58:25
wounded - 100.0%
AI
driver
20:58:25
KILLED
AI
driver
20:58:25
wounded - 100.0%
AI
gunner
20:58:25
KILLED
AI
gunner
20:59:31
damaged - 0.4%
AI
Churchill IV
20:59:53
damaged - 13.8%
2 X 75mm German (APHE)
AI
Churchill IV
20:59:53
wounded - 100.0%
AI
driver
20:59:53
KILLED
AI
driver
20:59:53
wounded - 100.0%
AI
gunner
20:59:53
KILLED
AI
gunner
20:59:53
wounded - 100.0%
AI
loader
20:59:53
KILLED
AI
loader
20:59:54
damaged - 85.7%
AI
Churchill IV
20:59:54
DESTROYED
AI
Churchill IV
21:01:47
was damaged - 1.8%
AI
Churchill IV turret
21:03:04
end
21:12:00
DISCONNECTED
21:51:54
WAS DESTROYED
AI
Churchill IV turret
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.