Dedicated server
Advance And Secure
Sortie: 13.11.2023 - 03:04 Dead
Tankman: =FI=Blue2
Back to tankman sorties list
03:04:18
respawn
03:09:35
damaged - 86.2%
75mm Soviet (APHE)
AI
Pz.Kpfw.V Ausf.D
03:09:35
DESTROYED
AI
Pz.Kpfw.V Ausf.D
03:09:35
wounded - 100.0%
AI
gunner
03:09:35
KILLED
AI
gunner
03:09:35
wounded - 100.0%
AI
commander
03:09:35
KILLED
AI
commander
03:09:35
wounded - 100.0%
AI
loader
03:09:35
KILLED
AI
loader
03:09:35
wounded - 100.0%
AI
driver
03:09:35
KILLED
AI
driver
03:11:13
damaged - 2.6%
75mm Soviet (APHE)
AI
Pz.Kpfw.III Ausf.M
03:11:13
damaged - 93.5%
AI
Pz.Kpfw.III Ausf.M
03:11:13
DESTROYED
AI
Pz.Kpfw.III Ausf.M
03:11:13
wounded - 100.0%
AI
gunner
03:11:13
KILLED
AI
gunner
03:11:13
wounded - 100.0%
AI
commander
03:11:13
KILLED
AI
commander
03:11:13
wounded - 100.0%
AI
radist
03:11:13
KILLED
AI
radist
03:11:13
wounded - 100.0%
AI
loader
03:11:13
KILLED
AI
loader
03:11:16
wounded - 94.5%
AI
driver
03:11:16
KILLED
AI
driver
03:12:39
damaged - 1.2%
75mm Soviet (APHE)
AI
Pz.Kpfw.V Ausf.D
03:12:39
damaged - 88.4%
AI
Pz.Kpfw.V Ausf.D
03:12:39
DESTROYED
AI
Pz.Kpfw.V Ausf.D
03:12:39
wounded - 100.0%
AI
gunner
03:12:39
KILLED
AI
gunner
03:12:39
wounded - 100.0%
AI
loader
03:12:39
KILLED
AI
loader
03:12:39
wounded - 100.0%
AI
driver
03:12:39
KILLED
AI
driver
03:12:39
wounded - 100.0%
AI
commander
03:12:39
KILLED
AI
commander
03:12:39
wounded - 100.0%
AI
radist
03:12:39
KILLED
AI
radist
03:16:41
was damaged - 0.8%
50mm German (APHE)
AI
PzKpfw III Ausf.M turret
03:16:51
was damaged - 2.1%
50mm German (APHE)
AI
PzKpfw III Ausf.M turret
03:17:10
was damaged - 1.3%
75mm German (APHE)
AI
PzKpfw V Ausf.D turret
03:17:25
damage - 0.3%
03:17:37
was damaged - 1.3%
75mm German (APHE)
AI
PzKpfw V Ausf.D turret
03:17:37
was damaged - 94.2%
AI
PzKpfw V Ausf.D turret
03:17:37
WAS DESTROYED
AI
PzKpfw V Ausf.D turret
03:17:37
damaged - 100.0%
AI
_M4A2_T1
03:17:37
damaged - 100.0%
AI
_M4A2_T2
03:17:39
end
03:17:39
was wounded - 97.6%
AI
PzKpfw V Ausf.D turret
03:17:39
WAS KILLED
AI
PzKpfw V Ausf.D turret
03:18:24
DISCONNECTED
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.