Dedicated server
Advance And Secure
Me 410 A-1
Axis
coalition: Axis
Me 410 A-1
Air K/HR
3.06
Air KD
0.92
Ground K/HR
1.67
Ground KD
0.5
Gunnery Accuracy
4.2
Elo
1492
Rating
76K
Detailed combat results
Gunnery Accuracy
4.2%
Total Aircraft
11
Fighters
9.09% (1)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
45.45% (5)
Attacker (AI)
18.18% (2)
Bombers (AI)
27.27% (3)
Assisted
2
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
6
Medium Tanks
16.67% (1)
Static Vehicles
83.33% (5)
Detailed sorties results
Flight Time
3:35
Score
1812
Sorties
26
Landed on Airfield
11.54% (3)
in flight
15.38% (4)
Lost aircraft
73.08% (19)
Bailout
11.54% (3)
Dead
46.15% (12)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
16.67% (2)
Percent deaths due to accidents
50.0% (6)
Percent aircraft lost to AA
10.53% (2)
Percent aircraft lost due to accidents
52.63% (10)
Plane Durability*
13.64%
Pilot Survivability*
45.45%
Plane Lethality*
100.0%
Plane Lethality (no assists)
25.0%
Pilot Lethality*
100.0%
K/D - Kills per Death
0.92
K/L - Kills per Aircraft Lost
0.58
K/S - Kills per Sortie
0.42
K/H - Kills per Hour of Flight
3.06
GK/D - G.Kills per Death
0.5
GK/L - G.Kills per Aircraft Lost
0.23
GK/S - G.Kills per Sortie
0.23
GK/H - G.Kills per Hour of Flight
1.67
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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