Dedicated server
Advance And Secure
Me 410 A-1
Axis
coalition: Axis
Me 410 A-1
Air K/HR
0.98
Air KD
0.22
Ground K/HR
7.86
Ground KD
1.78
Gunnery Accuracy
3.5
Elo
1500
Rating
4159
Detailed combat results
Gunnery Accuracy
3.5%
Total Aircraft
2
Fighters
0% (0)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
100.0% (2)
Assisted
0
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
16
Heavy Tanks
6.25% (1)
Medium-caliber AA guns
6.25% (1)
Small-caliber AA guns
6.25% (1)
Static Vehicles
81.25% (13)
Detailed sorties results
Flight Time
2:02
Score
276
Sorties
16
Landed on Airfield
6.25% (1)
in flight
18.75% (3)
Lost aircraft
75.0% (12)
Bailout
18.75% (3)
Dead
56.25% (9)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
55.56% (5)
Percent deaths due to accidents
22.22% (2)
Percent aircraft lost to AA
50.0% (6)
Percent aircraft lost due to accidents
25.0% (3)
Plane Durability*
14.29%
Pilot Survivability*
35.71%
Plane Lethality*
0.0%
Plane Lethality (no assists)
0.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
0.22
K/L - Kills per Aircraft Lost
0.17
K/S - Kills per Sortie
0.12
K/H - Kills per Hour of Flight
0.98
GK/D - G.Kills per Death
1.78
GK/L - G.Kills per Aircraft Lost
1.0
GK/S - G.Kills per Sortie
1.0
GK/H - G.Kills per Hour of Flight
7.86
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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