Dedicated server
Advance And Secure
Me 410 A-1
Axis
coalition: Axis
Me 410 A-1
Air K/HR
6.46
Air KD
5.5
Ground K/HR
3.52
Ground KD
3.0
Gunnery Accuracy
4.3
Elo
1492
Rating
1132K
Detailed combat results
Gunnery Accuracy
4.3%
Total Aircraft
11
Fighters
18.18% (2)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
27.27% (3)
Attacker (AI)
9.09% (1)
Bombers (AI)
45.45% (5)
Assisted
0
Bomb/Rocket Accuracy
33.3%
Destroyed ground targets
6
Large-caliber AA guns
33.33% (2)
Small-caliber AA guns
16.67% (1)
Static Vehicles
16.67% (1)
Industrial Objects
33.33% (2)
Detailed sorties results
Flight Time
1:42
Score
1964
Sorties
7
Landed on Airfield
14.29% (1)
in flight
14.29% (1)
Lost aircraft
71.43% (5)
Bailout
28.57% (2)
Dead
28.57% (2)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths due to accidents
50.0% (1)
Percent aircraft lost to AA
20.0% (1)
Percent aircraft lost due to accidents
20.0% (1)
Plane Durability*
0.0%
Pilot Survivability*
60.0%
Plane Lethality*
100.0%
Plane Lethality (no assists)
50.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
5.5
K/L - Kills per Aircraft Lost
2.2
K/S - Kills per Sortie
1.57
K/H - Kills per Hour of Flight
6.46
GK/D - G.Kills per Death
3.0
GK/L - G.Kills per Aircraft Lost
0.86
GK/S - G.Kills per Sortie
0.86
GK/H - G.Kills per Hour of Flight
3.52
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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