Dedicated server
Advance And Secure
Me 410 A-1
Axis
coalition: Axis
Me 410 A-1
Air K/HR
2.81
Air KD
1.5
Ground K/HR
1.64
Ground KD
0.88
Gunnery Accuracy
8.6
Elo
1500
Rating
148K
Detailed combat results
Gunnery Accuracy
8.6%
Total Aircraft
12
Fighters
16.67% (2)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
33.33% (4)
Attacker (AI)
16.67% (2)
Bombers (AI)
33.33% (4)
Assisted
0
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
7
Medium Tanks
14.29% (1)
Medium Tanks (AI)
42.86% (3)
Static Vehicles
42.86% (3)
Detailed sorties results
Flight Time
4:16
Score
2256
Sorties
20
Landed on Airfield
30.0% (6)
in flight
15.0% (3)
Lost aircraft
55.0% (11)
Bailout
10.0% (2)
Dead
40.0% (8)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
12.5% (1)
Percent deaths due to accidents
25.0% (2)
Percent aircraft lost to AA
9.09% (1)
Percent aircraft lost due to accidents
36.36% (4)
Plane Durability*
35.29%
Pilot Survivability*
52.94%
Plane Lethality*
0.0%
Plane Lethality (no assists)
200.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
1.5
K/L - Kills per Aircraft Lost
1.09
K/S - Kills per Sortie
0.6
K/H - Kills per Hour of Flight
2.81
GK/D - G.Kills per Death
0.88
GK/L - G.Kills per Aircraft Lost
0.35
GK/S - G.Kills per Sortie
0.35
GK/H - G.Kills per Hour of Flight
1.64
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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