Dedicated server
Advance And Secure
Me 410 A-1
Axis
coalition: Axis
Me 410 A-1
Air K/HR
2.04
Air KD
0.71
Ground K/HR
4.09
Ground KD
1.43
Gunnery Accuracy
3.6
Elo
1491
Rating
42K
Detailed combat results
Gunnery Accuracy
3.6%
Total Aircraft
10
Fighters
0% (0)
Attacker
20.0% (2)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
30.0% (3)
Attacker (AI)
20.0% (2)
Bombers (AI)
30.0% (3)
Assisted
1
Bomb/Rocket Accuracy
16.2%
Destroyed ground targets
20
Large-caliber AA guns
5.0% (1)
Howitzers
25.0% (5)
Static Vehicles
50.0% (10)
Industrial Objects
20.0% (4)
Detailed sorties results
Flight Time
4:53
Score
1707
Sorties
31
Landed on Airfield
16.13% (5)
in flight
19.35% (6)
Lost aircraft
64.52% (20)
Bailout
16.13% (5)
Dead
45.16% (14)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths due to accidents
57.14% (8)
Percent aircraft lost to AA
5.0% (1)
Percent aircraft lost due to accidents
65.0% (13)
Plane Durability*
30.43%
Pilot Survivability*
39.13%
Plane Lethality*
100.0%
Plane Lethality (no assists)
50.0%
Pilot Lethality*
100.0%
K/D - Kills per Death
0.71
K/L - Kills per Aircraft Lost
0.5
K/S - Kills per Sortie
0.32
K/H - Kills per Hour of Flight
2.04
GK/D - G.Kills per Death
1.43
GK/L - G.Kills per Aircraft Lost
0.65
GK/S - G.Kills per Sortie
0.65
GK/H - G.Kills per Hour of Flight
4.09
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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