Dedicated server
Advance And Secure
P-47D-22
Allies
coalition: Allies
P-47D-22
Air K/HR
0.74
Air KD
0.25
Ground K/HR
8.93
Ground KD
3.0
Gunnery Accuracy
3.0
Elo
1500
Rating
78K
Detailed combat results
Gunnery Accuracy
3.0%
Total Aircraft
1
Fighters
0% (0)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Bombers (AI)
100.0% (1)
Assisted
0
Bomb/Rocket Accuracy
61.1%
Destroyed ground targets
12
Medium Tanks
8.33% (1)
Medium-caliber AA guns
33.33% (4)
Small-caliber AA guns
25.0% (3)
Light Ships
16.67% (2)
Industrial Objects
16.67% (2)
Detailed sorties results
Flight Time
1:20
Score
649
Sorties
7
Landed on Airfield
14.29% (1)
in flight
14.29% (1)
Lost aircraft
71.43% (5)
Bailout
14.29% (1)
Dead
57.14% (4)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
50.0% (2)
Percent deaths due to accidents
25.0% (1)
Percent aircraft lost to AA
40.0% (2)
Percent aircraft lost due to accidents
20.0% (1)
Plane Durability*
28.57%
Pilot Survivability*
42.86%
Plane Lethality*
0.0%
Plane Lethality (no assists)
0.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
0.25
K/L - Kills per Aircraft Lost
0.2
K/S - Kills per Sortie
0.14
K/H - Kills per Hour of Flight
0.74
GK/D - G.Kills per Death
3.0
GK/L - G.Kills per Aircraft Lost
1.71
GK/S - G.Kills per Sortie
1.71
GK/H - G.Kills per Hour of Flight
8.93
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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