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Advance And Secure
Ju 88 A-4
Axis
coalition: Axis
Ju 88 A-4
Air K/HR
0.3
Air KD
0.08
Ground K/HR
8.44
Ground KD
2.33
Gunnery Accuracy
0.5
Elo
1491
Rating
29K
Detailed combat results
Gunnery Accuracy
0.5%
Total Aircraft
1
Fighters
100.0% (1)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
0.9%
Destroyed ground targets
28
Heavy Tanks (AI)
3.57% (1)
Medium Tanks (AI)
21.43% (6)
Searchlights
3.57% (1)
Heavy Ships
3.57% (1)
Medium Ships
7.14% (2)
Static Vehicles
21.43% (6)
Detailed sorties results
Flight Time
3:19
Score
1080
Sorties
18
Landed on Airfield
0.0% (0)
in flight
16.67% (3)
Lost aircraft
83.33% (15)
Bailout
16.67% (3)
Dead
66.67% (12)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
41.67% (5)
Percent deaths due to accidents
41.67% (5)
Percent aircraft lost to AA
40.0% (6)
Percent aircraft lost due to accidents
40.0% (6)
Plane Durability*
21.05%
Pilot Survivability*
36.84%
Plane Lethality*
100.0%
Plane Lethality (no assists)
33.33%
Pilot Lethality*
100.0%
K/D - Kills per Death
0.08
K/L - Kills per Aircraft Lost
0.07
K/S - Kills per Sortie
0.06
K/H - Kills per Hour of Flight
0.3
GK/D - G.Kills per Death
2.33
GK/L - G.Kills per Aircraft Lost
1.56
GK/S - G.Kills per Sortie
1.56
GK/H - G.Kills per Hour of Flight
8.44
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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