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Advance And Secure
Ju 88 A-4
Axis
coalition: Axis
Ju 88 A-4
Air K/HR
0.0
Air KD
0.0
Ground K/HR
4.43
Ground KD
1.8
Gunnery Accuracy
2.5
Elo
1492
Rating
3725
Detailed combat results
Gunnery Accuracy
2.5%
Total Aircraft
0
Fighters
0% (0)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
17.8%
Destroyed ground targets
18
Heavy Tanks
5.56% (1)
Heavy Tanks (AI)
5.56% (1)
Medium Tanks (AI)
16.67% (3)
Locomotives
5.56% (1)
Wagons
16.67% (3)
Static Vehicles
5.56% (1)
Industrial Objects
27.78% (5)
Detailed sorties results
Flight Time
4:03
Score
389
Sorties
20
Landed on Airfield
15.0% (3)
in flight
20.0% (4)
Lost aircraft
65.0% (13)
Bailout
15.0% (3)
Dead
50.0% (10)
Captured
0.0% (0)
ditched
0.0% (0)
Percent deaths to AA
40.0% (4)
Percent deaths due to accidents
30.0% (3)
Percent aircraft lost to AA
46.15% (6)
Percent aircraft lost due to accidents
30.77% (4)
Plane Durability*
20.0%
Pilot Survivability*
33.33%
Plane Lethality*
0.0%
Plane Lethality (no assists)
0.0%
Pilot Lethality*
0.0%
K/D - Kills per Death
0.0
K/L - Kills per Aircraft Lost
0.0
K/S - Kills per Sortie
0.0
K/H - Kills per Hour of Flight
0.0
GK/D - G.Kills per Death
1.8
GK/L - G.Kills per Aircraft Lost
0.9
GK/S - G.Kills per Sortie
0.9
GK/H - G.Kills per Hour of Flight
4.43
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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